Not only does SkiaSharp support native mobile apps, it also supports. SkiaSharp can be used to render images on many platforms, including iOS, macOS, tvOS, Android, and Universal Windows Platform (UWP). Not only is SkiaSharp powerful, is’s also very simple to use-all you need to do is install the SkiaSharp NuGet. SkiaSharp is a fully cross-platform, rich 2D graphics drawing API powered by Google’s Skia library, the same library that drives Google Chrome, Mozilla Firefox, and Android’s graphics stack. Although the various toolkits are powerful, they differ greatly in many important ways, making sharing logic and code almost impossible.Įven with advanced cross-platform libraries such as Xamarin.Forms, graphics processing and rendering is quite limited. There are also a variety of hardware accelerated graphics APIs with OpenGL, OpenGL ES, and DirectX. Sometimes it will just be plain text and sometimes it might be a fully interactive mobile game.Įach mobile platform has its own powerful graphics API, ranging from iOS’ CoreGraphics and Android’s graphics, to Windows’ media and imaging. Sometimes this will be a graph or a chart, sometimes it will be an interactive interface control. However, they still have one thing in common: they will display some form of information to the user. There are millions of mobile apps created every day that all do different things.
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